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  • Announcements

    • Jigsaw

      Steam Profile Integration   01/18/2017

      Hey everyone you can add your steam profile to the forum. This is what your profile will look like. This is how to add your steam below.    
    • dekela

      NEW Tanoa Exile server with CUP now open   08/13/2017

      IP: 103.231.91.5  PORT: 2602 Please join this server as it will replace our current server at the end of this month (August). Thanks

R3nGr4v3

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About R3nGr4v3

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  1. Suggestions/Changes for Sept. server wipe

    Not too serious. They took out my gall bladder. Quite painful at the moment, but from my understanding recovery is relatively fast. And as an added perk I get off work until Sept 12th. Main reason CUP is more popular is probably because of the massive file size for RHS. I used to have the RHS files but ended up deleting them to free up 10gb of space.
  2. Suggestions/Changes for Sept. server wipe

    Ok cool just checking. Just came back from hospital, went in via ambulance Sunday night so out of the loop.
  3. Suggestions/Changes for Sept. server wipe

    Server currently locked?
  4. Suggestions/Changes for Sept. server wipe

    I've also found myself missing quad bikes on occasion,
  5. Suggestions/Changes for Sept. server wipe

    Trains would be cool, add a bit of living feel to the server. That's one of the big reasons for roaming AI vehicles imo. Not personally fond of the roaming AI on foot or AI in towns without occupation mission markers though tbh. One of the things that pushed me to leave my last server.
  6. Suggestions/Changes for Sept. server wipe

    Sorry, is the new server address 130.231.91.5 or 103.231.91.5? The header on the front page gametracker is different from what's listed here in the thread:
  7. Suggestions/Changes for Sept. server wipe

    I agree with Vish, I think thermals should be taken out. They're nice to have, but I feel they "break" the game. I don't agree with the poptabs thing. I think the lockers should stay, and be able to hold 900k+ poptabs. I feel there should be a slightly greater selection of weapons and gear at the trader safe zones, but not the explosives/rockets/etc. Those should be kept at spec ops/black market imo. I don't think HMG striders/hunters/ifrits should be available at traders. While I like having them, they are too OP IMO to be able to just buy over and over. Using them if you have them from missions should be a risk you have to weigh because of the difficulty to reacquire. Also, I don't know if it's something you can edit or find a mod for, but I have always been greatly bothered by the carry limits of the vehicles. I think it's ridiculous that something like ural/tempest/zamak etc have such low capacity. They should be able to carry 15k+ instead of 4-5k. There is no way a ural would barely be able to carry more than a jeep. I'd also like to see the occasional roaming AI vehicle, and the ability to claim random spawn/ai vehicles with code locks.
  8. Mods

    Hey hey! It works! Thanks
  9. Mods

    Hey no worries, I'm glad you're willing to spend your free time working on it like this. I appreciate it.
  10. Mods

    Sorry man, still seems to be happening. Maybe it's on my end?
  11. Mods

    Awesome, thank you, looking forward to it
  12. Mods

    Not sure if it helps
  13. Mods

  14. Mods

    For the above post, the last bit about config edit, I'm not sure if that applies here being wasteland as well.
  15. Mods

    I believe I am using this: http://www.armaholic.com/page.php?id=20816 I have it showing in the launcher. I get into game and play fine with it "loaded" The problem comes when I deploy. I get into position, the bipod icon shows on my screen, then 1-2 seconds later I get kicked from game. Every single time I try to use it. I have read about others having this problem as well. Here is a link to a forum where someone else running an Arma3 server was having the problem and so removed it from their server, but they don't go into much detail: https://webcache.googleusercontent.com/search?q=cache:mHSCKilskykJ:https://77th-jsoc.com/forum/viewtopic.php%3Ff%3D18%26t%3D1726+&cd=4&hl=en&ct=clnk&gl=au 3rd post down. On another forum it is mentioned that config file needs to be edited to not be kicked for hacking when using this mod, but I assume this has already been done or is no longer an issue if you are using the mod fine yourself. Here is the link anyway: http://forums.a3wasteland.com/index.php?topic=614.0 and here is what they said: